4 Ways from Sunday (Oct 18, 2003 - Feb 13, 2004)
A team game in a medium universe with a 100 year jump start*. Game will have No Random Events, Public Player Scores, and Acclerated BBS Start. No aggressive mineral packets. Teams of 2 were maintained from "4 Ways from Sunday" game. You must set your team members to "Friend" status on your first turn and maintain that status through the game. Victory will be declared when the sum of a team's players' scores is greater than the total sum of all other players' scores for 5 consecutive rounds. Teams may ally. Hosted by email hoster, using I version.
Universe definition file dinner.xy
Team 4 was declared the winner.
Scores
|
2400 | 2500 | 2505 | 2510 | 2515 | 2520 | 2525 | 2530 | 2535 (FINAL) |
Team 1: (Player 1 and 6) |
0 | 685 | 668 | 722 | 798 | 927 | 1197 | 1458 | 1781 |
Team 2: (Player 2 and 5) |
0 | 651 | 680 | 753 | 863 | 976 | 1144 | 1230 | 1327 |
Team 3: (Player 3 and 8) |
0 | 625 | 645 | 729 | 879 | 1087 | 1323 | 1608 | 2022 |
Team 4: (Player 4 and 7) |
0 | 655 | 676 | 884 | 1291 | 2014 | 2651 | 3237 | 3879 |
Player # | Name |
1 | John Holmstrom |
2 | James Louie |
3 | Mark McGlothlan |
4 | Darrel Smith |
5 | Tim Louie |
6 | John McGlothlan |
7 | Nick Thorpe |
8 | Erik Rose |
Player Contact Page
*Jump start is the number years which are generated after players submit their first turn. Often players' ships are confined to their homeworld(s), but not always. Jump starts only work in games with no computer players. To testbed a game with a jump start, create your race and game, give your first turn's orders, then press F12 to generate 10 years (Ctrl + F12 for 100 years, Shift + F12 for 1000 years).